There seems to be a
growing interest in people wanting to sell their work, given the
questions coming up on TalkTemari and to me personally. It's probably
worthwhile sharing the consolidated information. I warn
that this info is presented in "tough love" style - if you are really
bent on going into business you'll need to grapple honestly with these
issues (and more). There are bases than have to be covered, and you
really do need to be brutally honest with yourself. Please note that I
am not an attorney and this cannot be construed as
professional advice. I am only sharing what I have learned from my
attorneys and legal & financial counselors.
Temari is an art, and of course,
artists are most entitled to sell their work. When, where and how
depends on
your level of experience and quality of work. Over the years we have
seen, and still do, temari appear on places such as eBay, Etsy, etc.,
that could raise a few eyebrows, given that they are very much common
beginner styles and show that the maker needs to spend study and
practice time; they are priced at levels that more experienced
stitchers would not even think of asking. It's fantastic when new
people to the art are so enthusiastic, but it really is
gut-check time when considering selling your work. Selling success your
art requires not simply an inventory, but much more importantly the
quality and finesse that comes
with practice and experience. This is not sarcasm - it's honesty.
There is a difference between
being invited to sell your work by someone that is in a position to
evaluate its potential, versus thinking that just because you can make
something that it is of marketable quality. No matter the technique,
there is a
difference between "hand-made" and "hand-crafted". There is a
difference between "home-made" and "hand-made". Again, not sarcasm...
venture into the retail art and craft business and
you soon become quite humbled. You really need to and must be honest
with
yourself. Brick and mortar shops usually have tight controls on
quality;
some shows and craft sales are juried (require pre-evaluation of your
work) in order to keep the quality high. Online,
well - generally anything goes (it can be quite "interesting" to see
what some
people believe will sell). Quality to the utmost level of perfection is
everything. You not only represent yourself when you venture
into retail, you represent your art. It's worthwhile
inserting here that "teaching" would fall into this category as well.
One needs a solid working foundation and experience to take on teaching
new-comers to the art. You have a technical and ethical responsibility
to demonstrate and
pass on accurate, correct information - and that does not come in a
matter of several months of working in a craft or art. It's upwards of
several years or more (in anything,
not just Temari).
Pricing is, of course, the
first and "hottest" topic. There is no set rule or formula for how to
price. Reality is that if you think you are going to earn
a "living" (or "fair") wage from selling your work (no matter what it
is), or be
reimbursed for what
YOU think your time and effort are worth - think again. People that are
able to support themselves solely from their art, whatever it may be,
are few and far between. Additionally, it's not just about making the
pieces you want to sell. Running a business - and if you are selling,
no matter how large or small your sales numbers, you are running a
business
- sets up legal and financial obligations and tasks that must be met.
It is work. Most buyers don't have an
appreciation of what goes into a handcrafted piece, and therefore if
you think you are going to price an item that took "x" hours to make at
"$y.yy" dollars per hour, plus materials and related expenses - think
again. It doesn't work
that way. Pricing needs to be done carefully - too
high and you're laughed out of the market; too low and you can send the
wrong message to people as well. No matter how "nice" a piece may
present, you also must consider your experience level when setting
prices. I remember being
told the story of a tourist in Japan watching a master artist
throw a pot on the wheel, and it took about 15 minutes. The tourist
looked at the sensei and said "you just took 15 minutes to make that,
and it's in your shop for $500!" To which the master replied
"No. It took fifteen minutes and 72 years". Think about it. Just
remember, you're probably not going to
get a price that you think you "deserve", if you are looking for what
you think your effort is worth per hour, etc., on the amateur market.
Pricing also depends on your
market demographics. Some areas are much more
"art and craft savvy" and can command higher prices. Others, not so
much. The online opportunities also factor in, since if a
piece is available online that is of higher quality, craftsmanship,
etc. and at a lower price than what you want to charge, it will have an
impact. For everyone it's a
personal
& business choice based on many factors. There are the intangible
factors that you need
to
consider as well as the more tangible ones, such as time and expenses.
You need to decide
price-points not only based on your level of
experience & quality of work (and one needs to be brutally honest
with themselves), cost of materials, cost of packaging, cost of
selling (such as listing fees & PayPal fees if selling online or
consignment fees if local retail), but also things like cost of living
in the area, and the
local
competitive market (don't forget to include the internet, unless you
are in a heavily touristed area and can break into the impulse-souvenir
type market). If you are selling on-line, there will be shipping costs
added on to the purchase price. Pay attention to what is going on in
the
online venues -
often they get flooded with many listings from
less-experienced folks, who are certainly eager and enthusiastic but
are chugging out piece after piece of common/traditional designs. There
is nothing unique or special about many items that look pretty much
alike, no matter how hard someone tries to make up fantastic-sounding
item descriptions. Flooding the market does nothing to help anyone -
and remember, it's not without cost. You will have
to pay listing fees, and if your item(s) don't sell, that's money down
the drain.
If you are selling locally it can be doubly hard to
price
something that will have a commission removed
from that price, since you want to compensate for your
"loss" of the commission.... make sure you want to get into that before
diving into the pool. It often takes multiple sales on a consignment
basis to break even or turn a profit. If you are selling on consignment
at a brick-and-mortar store, there
are things to remember:
- There will be a commission taken by the seller. They can range
from 15% on up, and commissions in the range of 50% are not uncommon.
- There may also be additional fees for a credit card sale (retail
merchants pay to accept credit cards and smaller ones will often pass
that fee on to consignees these days).
- There may be a set annual, semi-annual or quarterly "cover
charge", beyond the sales commission. This is an "insurance policy"
essentially, hedging that your items don't sell. The store will still
have income, if they don't get a commission from a sale. It costs them
to display your items and overhead the store, so they need guaranteed
income from you.
- Find out what happens if an item does not sell in "x" amount of
time. Some places will decrease your commission the longer your item
does not move (you're taking space from other things that may be
selling better).
- Find out what kind of display prominence you will be given (and
over the long term). An item sitting on the back shelf after a week or
two is not going to be seen, and if it's not seen, it doesn't sell.
Items that are not popular get moved out of traffic, which further
decreases chance of sale.
- Find out how the shop pays. Don't expect a check every time one
of your pieces sell. Most places pay quarterly, semi-annually or even
annually. They are overheading a store and need cash flow. Be sure you
know what you are getting into, and get it in writing.
- Find out what protection is in place in case of fire, theft or
other damage in the store. Items on consignment may or may not be
covered, either in full or part. Again, get it in writing.
- Find out if there is an exclusion clause. That means if you are
selling "here", you can't have your items shown anywhere else within
"x" miles. Or, perhaps you can't put them in a local show or market if
you are selling in a store in the same town. Some shops or galleries
prohibit you from selling online if you are selling in their store.
Find out, get it in writing.
- Be cautious in "doing business with friends". Often it's a good
way to lose a friend.
- And, as harsh as this is going to sound - be
prepared to be disappointed. Truly. We all always feel so good when
family, friends, even shop or gallery owners, say "you should sell
these". It's hard to be truly objective about workmanship and quality
with input from those around us, and even shop owners are taking a
gamble in stocking things they "think" will be in demand. Don't have
Mt.
Everest expectations. I know this is damaging on the ego, but it's the
reality of selling.
Remember that if you are
selling your work, no matter how or where - you are in business. There
is no
difference between someone selling 2 pieces a year versus
someone running a full-time store. Your financial record keeping needs
to meet basic requirements, and your profit is taxable income. You are
also responsible for any local and state sales taxes. Be
sure to get proper financial advisement both when starting business and
when filing tax returns.
All of these considerations
also
apply at craft shows, flea
markets, etc. Be cautious with the seasonal
craft "shows" and "fairs" that come around holiday time - first
and foremost they are fund raisers for the sponsoring organization.
You're paying something (table or booth rental) to them for overhead
(and their profit), but
they don't always care what happens after you contract for a table in
terms of damage, theft or fire. Investigate carefully before you dive
in. These events often draw shoppers
that are looking for a bargain, rather than an actual piece of art.
Shoppers may expect to "haggle" or try to bargain down from listed
prices, so don't be caught off guard. Be sure to find out what
the
local and state regulations are for sales taxes - that is your
responsibility (not the sponsoring organization's), and very often
these eents draw agents that
drop in and inspect, since many people either are not aware of sales
tax
requirements or are purposely trying to dodge them. You must also
remember that inventory is "dead" revenue. It's fine if you sell it -
but what if you don't? You are stuck with how many dozen pieces....
remember that breaking even, let alone making a profit, means clearing
the
show/fair fee, display costs (how you set up your table to make it
attractive, which is a must if you are going to attract customers),
and packaging (shoppers do expect the item to be attractively bagged,
wrapped,
etc., especially if purchasing gifts). These are all costs that
most people never think of. Your
per-item prices need to be covering these expenses as well as the
actual expense of making the temari.
Offering custom work is another
selling option. Again, you need to know your market, your
competition,
etc., and you need to know yourself. If you are going to hope to snag
custom orders from a show or fair, or even online, you need to be
prepared to get them
done in a reasonable turn-around time. People will not wait forever
for a custom order to be fulfilled, especially if you are in the
holiday season and they are being ordered for gifts. New crafters
easily get
into trouble collecting custom orders and then find out getting them
done and delivered in the expected turn around time can be challenging.
Also be aware that a custom customer can be "picky" - very picky - not
only in terms of demanding "exactly this color" but also in
workmanship. I will never forget one that kept insisting
that the mari was not round, and returned it more times than I could
count (I gave up and refunded her purchase price). I've also had a
customer whose order went missing in the mail, and rather than being
patient, in less than two weeks from order date was very impatient. I
redid the
order and resent it - she had a replacement in hand less than 1 month
from the date of the original order, over a time frame that included
major snowstorms, Christmas and New Year's, and they still were not
happy. You
need to be prepared to take these kinds of things in stride, and accept
the basic rule is "the customer
is right" (whether they are being reasonable or polite or not).
Another major consideration
(though really should be the first) is: where are you getting those
designs from that you are
stitching or offering as custom work, regardless of where or how you
are selling them? The online "arts/crafts open your
own store" sites and auction sites make it look so easy
.... make a few layout choices, add your information and upload a few
photos - and bingo. You're in business. It's not that easy. Do you have
the right and legal permission to be using the design for profit-making
that you are selling? Many
times a "real" shop will include copyright legalities and permission
for use in their contract, since they too can become liable if things
go wrong on that score. When it comes to the "do it yourself" online
sites, it is soley your responsibility and done by honor. One needs to
do their homework
on this, perhaps even more diligently if one is engaging in
business on-line, since it's open, easily found, and seen (and
potentially
reviewed/audited) by anyone.
Understand what copyright
protects - or doesn't. Copyright doesn't
protect ideas; it protects how those ideas are presented or packaged
(for example, two people can write an essay, each using the same words,
but the essays will be different since each person uses (packages)
those words in their own unique presentation. Each person's work is
copyrighted). Ideas themselves need to be patented, which is a
whole different ball
of wax. In the case of needlework, there are two things going on - one
is the written information such as the instructions; the other is the
piece of work itself - which has taken "words" (i.e. stitches, methods)
and packaged them into a unique presentation - the finished piece.
Stitches, methods etc. are common property. Someone's personal way of
using them to create a workpiece is their own.
Copyright extends to and protects
against using someone else's designs for "mass production" -
that is, making one or multiple copies of the design for public
distribution &/or profit. That being said, there can be leeway, BUT
it's the designer (that is,
copyright holder of the work) that controls the leeway.Confusing the
issue is that some "designs" are actually more public
domain - for example the many older, traditional designs you see in
older Japanese temari books, and a "design" that is really more a
stitch. Many books will show the same designs,
just in a different presentation that is unique to that book author.
It's the presentation of the design that is copyright protected as
opposed to the actual stitching process itself. This sort of thing
often happens when
a craft has been around a long time and parts of it have become so
common that they are pervasive. On the other hand, newly developed
designs in the field are very much under protection - and creators are
(rightly so)
pretty defensive of them. As more stitchers advance and become more
experienced and
begin creating their own design compositions, it is usually clearly
noted in
the publication source or instructions that it is an original
composition. (It's also not uncommon that yes, people can
have the same ideas and produce very, very similar designs. In that
case, it would be the person that had formally registered or can prove
copyright date (registration is not mandatory if you can prove an
"affixed"execution date - the date the piece was first put on paper,
worked in media, recorded, etc. - that would be deemed the legal owner,
should a
challenge or problem arise.).
Making items from someone else's
design to sell is an involved process, if it can be done at all. Under
no circumstances
can you directly remake or copy the design and sell it - even if you
bought a
kit, instructions, etc.. That's the same as copying someone else's
words onto
a paper and selling it as an article or book. At the very least, to
"use" a design you must change out a percentage of the design with
your own creative input (be aware that simply changing the colors or
the threads being used does not constitute adequate change in any
circumstances) - but this percentage is variable and still does not
relieve the maker of legal obligations if being used for profit.
What this all means is that you cannot mass-produce items for profit
without
permission (at best) or a license (usually) from the designer.
What constitutes "mass produced"
is variable, and it again depends on the designer. Some people are very
restrictive, in that no work, or just one piece, is allowed (you'll
usually find this with say, a kit or instructions, or isolated class);
other designers allow limited use (usually implied if you have
purchased a book of instructions/designs) of upwards of 10 to 12
pieces. Still others don't particularly seem to be upset about it. The
bottom line is - you have to find out before you start. This is always
done by asking permission from the owner - no
ifs, ands, or butts about it. If you don't receive permission (in
writing), then
it's a done deal and you abandon that design as a profit-maker. Citing
the designer/creator is always to be included
when you do receive permission. However - simply citing the designer
without asking permission is not acceptable or a substitute - you must
contact and ask.
Designers may offer you a license
in return for royalties (a per-item
or aggregate fee for the pieces you want to make to sell) - this often
happens when it's a design from a class or kit, which is usually a
smaller "purchase price" than say a book that generates more on-going
royalties), or when someone is looking to produce a larger number of
items of the design - it guards against loss of profit to the designer
(as in someone buying a temari from you, rather than the kit or class
or temari from the designer). There is also personal protection
in it - license requires you to cite the designer, rather than leaving
people thinking you designed it yourself. Royalties are paid up-front
to the designer, not when you sell the item so be aware of this on your
cash flow and when pricing your items.
Specifically in regard to
TemariKai.com (since its birth),
the policy has been to please
respect the community from which so much of the website's content
comes (all of the information on Temarikai.com is there through the
efforts of volunteers willing contributing their time and expertise).
The following statement appears on the Pattern Index:
The creative efforts on these pages represent hours
of dedication and work by many people. The online TalkTemari and
TemariKai community is one that has been nurtured in a spirit of
goodwill, mutual respect, trust and good faith since 1999, and we have
shared this information for personal use and learning. You are welcome
to
download one copy of any pattern for personal, non-profit use. Before
you use any information for any republication or
reproduction, or any profit making purposes (including selling
temari, teaching, or publishing), please respect the contributor
with the common courtesy of citing the source and asking their
permission. Email if
you
need
contact
information for a contributor. The Temarikai community thanks you for
your respect and cooperation.
It is the "please ask first and cite your source" policy that has
kept Tk/TT community alive
and thriving, without exception.
These same issues hold for any
information you prepare and use for marketing, display on-line
listings, packaging, package inserts, fliers/handouts, etc. You must
create your own presentation, not copy (or copy & paste) from other
sources, citing them or not. This means composing your own writeups,
labeling, taking your own photos, etc. You cannot use someone else's
composition of words for descriptions or listings, slogans, tag lines,
etc. nor can you use someone else's photos, images or graphics.
If you are in question about
whether it's "ok" or not, there is always a fail-safe: turn the
situation around. If it was YOUR work - your design, instructions,
writing, etc. that someone else was freely using (without asking,
citation, and/or license) for personal gain, how
would you feel? Probably not too good. But, if someone grants you the
courtesy of asking first, and giving you credit as the originator, it
usually goes a long way. That's not to say that royalties may not still
be involved, but you will have created a positive relationship and
rapport, rather than upsetting and angering someone. In the end it very
much comes down to ethics, and simply doing the right things.
Respecting our fellow artisans and working together should be
paramount. I always also ask people to soul search this question:
"What is more important to you:- your art, or becoming "rich and
famous" or important because of your art?" If you are not acting
in ethical ways, respecting your fellow crafters - nothing else matters.
Also check the general info
page about Copyright on Temarikai.com and for links to copyright
reference sites.